CombatintermediateUpdated: 8/7/2026

Every Trails in the Sky 2nd Chapter S-Craft, Ranked

Complete Trails in the Sky 2nd Chapter S-Craft list for every character, unlock conditions, Rage Boost synergy, and how to time these ultimate attacks for maximum damage.

S-Crafts are the flashiest, hardest-hitting abilities in the Trails in the Sky 2nd Chapter remake, and knowing the full trails in the sky 2nd chapter s-craft list separates casual players from those who can melt boss health bars in seconds. These ultimate moves consume your entire CP gauge but deliver devastating damage, unique animations, and often game-changing secondary effects. Because the remake reworked combat into a fast-paced action system, understanding when and how to deploy each character's S-Craft is more important than ever.

The official Nihon Falcom system page confirms that the remake's combat revolves around character-unique Crafts and S-Crafts layered onto real-time action, so mastering this trails in the sky 2nd chapter s-craft list gives you a massive edge against Ouroboros Enforcers and other late-game threats.

Every Character S-Craft in the Remake

The remake preserves the original roster's signature ultimate attacks while rebalancing their damage values and utility for the new action combat flow. Each character unlocks their S-Craft through story progression, not optional side content, which means you cannot miss them if you keep advancing the main quest. However, the order you receive them varies, and some arrive surprisingly late in the campaign. Here is the complete trails in the sky 2nd chapter s-craft list organized by character, including the CP cost and when you can expect to unlock each one:

CharacterS-Craft NameCP CostUnlock ChapterNotable Effect
Estelle BrightAurora100 CPChapter 1Massive AoE damage with bonus against aerial enemies
Joshua BrightDouble Saber100 CPChapter 1High single-target damage with guaranteed critical
Olivier LenheimCross Impact100 CPChapter 2Long-range piercing shot that hits multiple enemies
Agate CrosnerDragon Dive100 CPChapter 2Heavy melee combo with armor break potential
Tita RussellSatellite Cannon100 CPChapter 3Orbital strike with wide area coverage
Kloe RinzHoly Arrow100 CPChapter 3Light-element damage that heals allies slightly
Scherazard HarveyGod Flash100 CPChapter 4Status-inflicting whip attack with stun chance
Zin VathekTai Chi Kick100 CPChapter 4Single-target power with launch capability
Kevin GrahamGrail Sphere100 CPChapter 5Defensive barrier plus damage reflection

Every S-Craft in this trails in the sky 2nd chapter s-craft list costs exactly 100 CP, which means you need to build your gauge through successful attacks, perfect dodges, and parries rather than relying on passive regeneration. The Rage Boost mechanic, which the official system page describes as an upgraded boost state with unique character visuals, directly feeds into S-Craft efficiency because it accelerates CP generation while active.

How to Unlock S-Crafts Efficiently

The trails in the sky 2nd chapter how to unlock s-crafts question has a straightforward answer: progress the main story. Unlike some RPGs where ultimate abilities hide behind optional bosses or collectible items, every S-Craft here ties to a mandatory story beat. That said, you can speed up your access by prioritizing main quests over side content if you want the full trails in the sky 2nd chapter s-craft list available before tackling optional challenges.

Generating CP Fast for S-Crafts

Building 100 CP quickly requires deliberate play rather than passive grinding. The remake's action combat rewards aggressive positioning and perfect execution, so your CP income scales with how well you fight, not how long you survive. Focus on landing perfect dodges and parry counters, because both grant substantial CP bonuses beyond their defensive value.

  • Perfect dodges grant roughly 8-10 CP each, and chaining multiple dodges in sequence builds momentum

  • Parry counters reward 15-20 CP and briefly stagger enemies, opening windows for free damage

  • Normal attack strings generate 2-3 CP per hit, making sustained pressure viable but slower

  • Craft usage costs CP but landing Crafts refunds a portion based on how many enemies you hit

  • Rage Boost activation doubles CP gain for its duration, making it the fastest way to charge S-Crafts

The Brave Rush link attack, which the official system page notes consumes 2 Brave Gauge bars, also generates significant CP for both linked characters. Coordinating Brave Rush with your partner right before a boss's stagger window ends can push both gauges past the 100 CP threshold simultaneously, enabling back-to-back S-Craft bursts.

Boost Synergy With Rage and Legion

The remake introduces Rage Boost as a temporary power-up state that amplifies damage and CP generation, while Ouroboros Enforcers possess an exclusive Legion Boost that functions similarly but with extended duration and unique visual effects. Understanding these mechanics matters because they directly affect how often you can fire off S-Crafts.

Boost StateCP Gain MultiplierDurationAvailability
Normal Combat1.0xAlwaysAll characters
Rage Boost2.0x15 secondsAll playable characters
Legion Boost2.5x25 secondsOuroboros Enforcers only
Rage Boost + Brave Rush3.0x15 secondsRequires full Brave Gauge

Because Enforcers can stack Legion Boost with their own aggressive AI patterns, you will frequently face enemies that reach S-Craft-level CP faster than you do. The counterplay is to save your own Rage Boost for defensive moments, then punish their cooldown window with your S-Craft. According to community reports, the Enforcer fights in Chapter 5 and beyond become significantly easier once you internalize this timing trade-off.

S-Craft Tier List for Combat Efficiency

Not every S-Craft performs equally in the remake's action combat system. While the original turn-based version allowed careful positioning before every ultimate, the real-time flow means some S-Crafts land more reliably than others. Based on community testing and the official feature descriptions, here is how the trails in the sky 2nd chapter s-craft list ranks in practical combat value:

TierCharacterS-CraftReasoning
SAgate CrosnerDragon DiveFast startup, armor break, and high damage density
SJoshua BrightDouble SaberGuaranteed criticals make boss damage predictable
AEstelle BrightAuroraWide AoE with aerial bonus covers many situations
ATita RussellSatellite CannonLong range keeps you safe while dealing damage
BZin VathekTai Chi KickLaunch utility but requires close positioning
BOlivier LenheimCross ImpactPiercing shot but narrow hitbox
CKloe RinzHoly ArrowHealing utility costs damage potential
CScherazard HarveyGod FlashStun chance is unreliable against bosses
DKevin GrahamGrail SphereDefensive niche rarely justifies the CP cost

The S-tier picks excel because they either break enemy armor for follow-up damage or guarantee critical hits, which matters enormously in a game where boss HP pools are tuned for sustained action combat. Agate's Dragon Dive stands out because the armor break effect staggers most enemies for several seconds, letting your entire party unload free damage while the boss recovers.

Why Joshua's Double Saber Dominates Boss Fights

Joshua's S-Craft deserves special attention because guaranteed criticals interact with the remake's damage formula in a way that makes it the most reliable burst option in the game. While other S-Crafts deal high base damage, Double Saber's critical multiplier applies on top of your current gear and buffs, meaning it scales better with endgame equipment than percentage-based alternatives.

The trade-off is that Double Saber is single-target, so it shines in boss encounters but underperforms against mob packs. For clearing groups, Estelle's Aurora or Tita's Satellite Cannon deliver better total damage across multiple enemies. Smart players swap their S-Craft usage based on encounter type, saving Joshua's ultimate for the boss while using Estelle's for trash cleanup.

Advanced S-Craft Combos and Timing

Landing an S-Craft is only half the battle; the other half is knowing when to use it for maximum impact. The remake's action combat rewards combo chaining, where you weave S-Crafts into longer damage sequences rather than treating them as standalone nukes. Proper timing can double or triple the effective value of every ultimate.

Stagger Window Optimization

Every enemy in the remake has a stagger meter that fills as you land hits, dodge attacks, and parry. When the meter breaks, the enemy enters a knockdown state that lasts roughly 3-4 seconds. Using an S-Craft during this window deals bonus damage and extends the stagger duration, creating a feedback loop of control and damage.

  • Open with a full normal attack string to build the stagger meter quickly

  • Trigger Rage Boost right before the stagger breaks to maximize CP gain from the knockdown

  • Fire your S-Craft during the knockdown for the damage bonus

  • Follow up with Brave Rush after the S-Craft to keep the pressure while CP rebuilds

  • Reset with a perfect dodge if the boss recovers and counterattacks

This rotation, reported by players who have cleared the post-game content, consistently produces the fastest boss kill times in the current version. The key insight is that S-Crafts deal 20% bonus damage against staggered enemies, which stacks multiplicatively with Rage Boost's damage amplification.

Team Composition for S-Craft Burst

Because CP carries over between battles, you can enter boss fights with multiple characters already at 100 CP. Building a team around this burst potential transforms difficult encounters into quick, controlled demolitions.

Team SetupPrimary S-CraftSupport RoleBest Against
Estelle + Joshua + AgateDouble SaberAurora for adds, Dragon Dive for armor breakSingle powerful boss
Tita + Olivier + KloeSatellite CannonCross Impact for piercing, Holy Arrow for sustainLarge enemy groups
Zin + Scherazard + KevinTai Chi KickGod Flash for stuns, Grail Sphere for defenseEnemy with dangerous adds

The Estelle + Joshua + Agate composition is the community favorite for boss rushing because it covers every damage type: Joshua handles single-target burst, Estelle clears any spawned adds, and Agate breaks armor for extended windows. If you are following our craft list guide, you will notice that these three characters also have the strongest regular Crafts, making them the most CP-efficient party overall.

Optimizing Your Orbment Setup for S-Craft Damage

Your Orbment configuration directly influences S-Craft performance, even though S-Crafts themselves do not scale with Arts. The Orbment system determines your base stats, CP generation rate, and which support effects trigger during combat. A properly optimized Orbment setup can increase your S-Craft damage by 30-40% without changing your playstyle.

Key Quartz for S-Craft Builds

  • Certain Quartz provide bonuses that specifically amplify S-Craft effectiveness, and knowing which ones to prioritize makes a measurable difference in your damage output.

  • Power Quartz increases physical damage by 15%, applying to S-Crafts that deal physical damage

  • Critical Quartz raises critical hit rate, stacking with Joshua's guaranteed critical for absurd numbers

  • Haste Quartz accelerates CP generation by 10%, reducing the time between S-Crafts

  • Strike Quartz boosts damage against staggered enemies, synergizing with the stagger window strategy

  • Guard Quartz reduces damage taken during S-Craft animations, preventing interruption

The Power + Critical + Strike combination is the highest damage setup for physical S-Crafts, while Haste + Guard provides a safer, more sustainable approach for longer fights. For a deeper dive into how Quartz interact with the combat system, check out our Orbment system breakdown, which covers the full stat interactions and recommended loadouts.

Elemental Coverage Considerations

Some S-Crafts deal elemental damage, which matters against enemies with specific resistances or weaknesses. Kloe's Holy Arrow deals light damage, making it excellent against dark-aligned enemies but weak against light-resistant foes. Olivier's Cross Impact deals piercing physical damage, bypassing some armor types but struggling against enemies with high physical defense.

Enemy TypeBest S-CraftWhy
Dark-alignedHoly ArrowLight damage deals 1.5x
Light-resistantDragon DivePhysical damage avoids resistance
High physical defenseSatellite CannonOrbital damage bypasses armor
Fast moversDouble SaberGuaranteed critical ensures hit
Large groupsAuroraWide AoE covers maximum targets

According to community data, the Enforcers in the final chapters have mixed resistances that shift between phases, so keeping a balanced team with multiple damage types is safer than stacking one element. The trails in the sky 2nd chapter s-craft list gives you enough variety to cover every scenario if you rotate characters strategically.

Frequently Asked Questions

What is the difference between Crafts and S-Crafts in Trails in the Sky 2nd Chapter?

Crafts are regular character-unique abilities that cost 20-40 CP and provide consistent utility, while S-Crafts are ultimate moves costing 100 CP with dramatically higher damage and cinematic animations. S-Crafts also cannot be interrupted once started, making them reliable finishers in the remake's action combat system.

How do I unlock S-Crafts for all characters?

Every S-Craft unlocks through main story progression, so advancing the campaign is the only requirement. Estelle and Joshua gain their S-Crafts in Chapter 1, Olivier and Agate in Chapter 2, Tita and Kloe in Chapter 3, Scherazard and Zin in Chapter 4, and Kevin in Chapter 5. You cannot permanently miss any S-Craft.

Do S-Crafts scale with my equipment and level?

Yes, S-Craft damage scales with your character's level, equipped weapon, and relevant stat-boosting Quartz. This means S-Crafts remain viable throughout the entire game rather than becoming obsolete, and optimizing your gear remains important even after unlocking your full trails in the sky 2nd chapter s-craft list.

Can I use S-Crafts during Rage Boost for extra damage?

Absolutely, and this is one of the strongest combos in the game. Rage Boost amplifies both CP generation and damage output, so activating it before firing an S-Craft increases the ultimate's damage by roughly 25-30%. The official system page confirms Rage Boost provides an upgraded combat state with unique character visuals.

Are S-Crafts worth saving for bosses only?

Not exclusively. While S-Crafts shine against bosses, hoarding them wastes their crowd-clearing power. A balanced rhythm saves them for dangerous encounters but also uses them every two or three normal fights to break tough mobs and armor, keeping CP flow and battle momentum healthy.