Picking the right Trails in the Sky 2nd Chapter party members can mean the difference between a smooth playthrough and a frustrating boss wall. This guide breaks down every playable character — their combat role, crafts, and where they shine — so you can build the strongest teams for every major fight.
The 2026 remake from Nihon Falcom brings back the beloved Liberl crew with an expanded English voice cast, including Stephanie Sheh as Estelle and Johnny Yong Bosch as Joshua, according to the official GungHo announcement. Whether you're a returning fan or jumping in fresh, understanding each character's kit is essential because SC's difficulty curve demands tactical flexibility across its lengthy campaign.
Every Playable Character Ranked by Party Role
The Trails in the Sky 2nd Chapter party members roster spans fourteen playable characters across the main story, each with a distinct combat identity rooted in the series' orbment system. Unlike the first game where you mostly controlled Estelle and Joshua, SC rotates the cast frequently, forcing you to adapt your strategy chapter by chapter. Here's the full breakdown of who joins your party and when they excel:
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Estelle Bright — the all-rounder bracer with balanced stats, strong physical crafts, and access to both healing and attack arts through her orbment setup
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Joshua Bright — the speedster assassin whose high evasion and critical rate make him the premier physical damage dealer, though his lower HP requires careful positioning
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Scherazard Harvey — the whip-wielding support specialist who excels at crowd control and ATS-boosting buffs for magic-heavy teams
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Olivier Lenheim — the bard with the highest ATS in the game, making him your go-to artillery mage once you unlock his higher-tier arts
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Agate Crosner — the heavy hitter whose Dragon Dive craft can one-shot most normal enemies, though his slow speed limits his action economy
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Tita Russell — the youngest party member whose orbment has the highest EP pool, letting her spam powerful arts while her orbal gear crafts provide utility
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Kloe Rinz — the princess healer with access to the game's most reliable revival arts and defensive buffs
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Zin Vathek — the martial artist whose taunt and counter-attack mechanics make him the best tank in the roster
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Anelace Elfead — the sword prodigy who joins briefly with high mobility and multi-hit crafts
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Kevin Graham — the priest with unique support crafts and solid healing that fills a niche in the latter half
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Mueller Vander — the royal guard whose defensive crafts protect the party during specific story segments
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Julia Schwarz — the vice-captain with powerful area-of-effect crafts during her limited availability
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Renne — the enigmatic child whose temporary party slot showcases devastating magic potential
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Leonhardt and Georg Weissmann — antagonist figures whose boss battles require specific counter-strategies rather than party selection
Estelle Bright Character Guide: The Versatile Leader
Each character's effectiveness shifts depending on your quartz setup, which is why the playable characters overview covers orbment optimization in greater depth. Estelle Bright remains the emotional and mechanical core of the Trails in the Sky 2nd Chapter party members experience. Her balanced growth across strength, defense, and ATS makes her the safest choice for any team composition, and her crafts reflect that adaptability.
Combat Strengths and Weaknesses
Her Wheel of Time craft deals modest damage but hits all enemies, which proves invaluable against the swarms that SC loves to throw at you. Later, Hurricane and Falling Star give her multi-hit options that scale well into the endgame. While she won't out-damage Agate or out-magic Olivier, her flexibility means she never feels wasted in any encounter.
| Stat | Estelle | Joshua | Agate |
|---|---|---|---|
| HP Growth | High | Medium | Very High |
| Strength | Medium-High | Medium | Very High |
| ATS | Medium | Medium-Low | Low |
| Speed | Medium | Very High | Low |
| Evasion | Low | Very High | Low |
Her orbment lines are forgiving, allowing multiple elemental quartz combinations that let you customize her into a secondary healer, a physical bruiser, or an art-focused hybrid. According to community reports, most players run her with Time and Space quartz to unlock powerful support arts like Clock Up and Earth Wall.
Best Quartz Loadout
For a balanced endgame build, prioritize Attack 3 and HP 3 in her physical slots, then add EP Cut to reduce art costs. Her unique crafts scale off strength, so investing in physical quartz keeps her relevant even when enemies resist magic. If you prefer a support role, swap in Mind 3 and Cast 3 to make her a competent secondary caster who can still hold her own in melee.
Joshua Bright Character Guide: The Silent Assassin
Joshua's return in SC is one of the game's most emotional threads, and mechanically he's just as impactful. His high speed and evasion make him the Trails in the Sky 2nd Chapter party members pick for players who want to control the flow of battle through rapid turns and critical strikes.
Unique Mechanics and Crafts
His Double Saber crafts hit twice per action, doubling his chance to proc status effects and critical hits. Screw Edge adds a delay effect that pushes enemies down the turn order, which is devastating when combined with his natural speed advantage. His S-Craft, Black Fang, deals massive damage to all enemies while healing him based on damage dealt. The tradeoff comes in his durability. Joshua's lower HP pool means he'll drop quickly if enemies focus him, so pairing him with a tank like Zin or using Earth Wall arts to shield him is essential for tougher fights.
Ideal Team Synergy
Joshua shines when paired with Scherazard, whose speed-boosting buffs amplify his already impressive turn economy. Alternatively, teaming him with Kloe gives you reliable healing that keeps him alive long enough to snowball fights through constant critical hits. His crafts also benefit from Agate's taunt, which draws enemy attention away from Joshua's fragile frame.
Scherazard Harvey and Olivier Lenheim: The Magic Specialists
Scherazard's Support Arsenal
Magic users define the late-game difficulty curve in SC, and these two Trails in the Sky 2nd Chapter party members approach spellcasting from opposite angles. Scherazard supports through buffs and crowd control, while Olivier obliterates with raw magical force. Her Charm craft inflicts confusion on a single target, which can neutralize dangerous enemies for several turns. More importantly, her Titania S-Craft buffs the entire party's ATS and DEF, making it the ideal opener for boss fights. Her whip crafts also hit multiple enemies, giving her solid damage when magic isn't needed.
| Character | ATS Base | EP Pool | Best Arts | Unique Role |
|---|---|---|---|---|
| Scherazard | High | High | Time-based support | Buffs and status effects |
| Olivier | Very High | Medium-High | Fire/Wind damage | Raw magical damage |
| Kloe | High | Very High | Water healing | Party sustain |
| Tita | Medium-High | Very High | Mixed elemental | Flexible caster |
Olivier's Glass Cannon Build
Olivier's ATS stat is the highest in the game, which means his arts hit harder than anyone else's when properly equipped. Load him with Mind 3, Cast 3, and EP Cut quartz to maximize his damage output while reducing cast times. His crafts are mediocre, but you rarely need them when his arts can wipe entire enemy formations. The downside is his fragility — Olivier has some of the lowest HP and defense in the roster, so he absolutely requires protection from a frontline character. Keep him behind Agate or Zin and let his arts do the talking.
Agate Crosner and Tita Russell: The Physical and Magical Powerhouses
Agate's Dragon Dive Strategy
These two Trails in the Sky 2nd Chapter party members represent opposite ends of the damage spectrum, yet both excel at ending fights quickly. Agate crushes enemies with brute force, while Tita outlasts them with overwhelming magic output. Agate's Dragon Dive craft is arguably the best single-target physical skill in the game, dealing massive damage that ignores most enemy defense. His Wild Rage craft sacrifices HP to charge his CP quickly, letting you spam S-Crafts more often than any other character. This makes him the premier boss-killer in the roster.
His weaknesses are equally pronounced: slow speed means he acts last in most rounds, and his low ATS makes magic useless on him. Build him purely physical with Attack 3, Strength 3, and HP 3 quartz, then let his crafts carry the team.
Tita's Orbment Flexibility
Tita's unique trait is her unusually high EP pool, which lets her cast more arts per battle than any other character. Her Orbal Gear crafts provide utility — the Orbal Barrier reduces damage taken, while Orbal Shock deals lightning damage to all enemies. She also learns Revive arts earlier than most, making her a clutch healer in emergencies.
The community consensus is that Tita becomes a top-tier pick in the late game when her high EP combines with powerful area-of-effect arts. She's particularly effective against the Aureole's guardians in the final chapters, where sustained magic damage outperforms physical attacks.
Kloe Rinz, Zin Vathek, and the Late-Game Party Members
Kloe's Healing Prowess
As SC progresses, you'll gain access to the Trails in the Sky 2nd Chapter party members who fill specialized roles that become increasingly important against the game's toughest bosses. Kloe's Holy Breath art heals the entire party for a substantial amount, and her Tear line of arts provides single-target healing that rivals any item. Her Saint's Blessing S-Craft revives all KO'd allies and fully restores their HP, which is a lifesaver in the brutal final dungeon. While her damage output is modest, her role as the party's anchor cannot be overstated.
Zin's Tanking Mechanics
Zin's taunt craft forces enemies to target him, giving your fragile damage dealers room to operate. His counter-attack mechanic automatically retaliates against physical hits, dealing solid damage without spending CP. His Dragon Fist craft deals heavy damage and has a chance to stun, making him both a tank and a disruptor.
| Character | Availability | Unique Role | Best Used For |
|---|---|---|---|
| Anelace | Chapter 2 | High mobility | Fast encounters |
| Kevin | Chapters 4-5 | Support healer | Long dungeons |
| Mueller | Chapter 6 | Defensive buffer | Boss protection |
| Julia | Chapter 6 | AoE damage | Group fights |
| Renne | Chapter 7 | Burst magic | High-HP enemies |
Kevin, Mueller, Julia, and Renne
These characters join for limited segments but each brings something unique. Kevin's support crafts reduce enemy stats, Mueller's defensive buffs protect the party during the Liberl Royal Army segments, Julia's area crafts clear trash mobs efficiently, and Renne's temporary party slot showcases devastating magic that foreshadows her role in the wider series.
Recommended Squads by Story Chapter
Early Game (Chapters 1-2)
The Trails in the Sky 2nd Chapter best party members setup changes throughout the game, and knowing who to field for each major story beat saves you hours of frustration. Your party is locked for much of this section, but once you gain freedom, prioritize Estelle, Joshua, Scherazard, and Olivier. This balanced team covers physical damage, speed, support, and magic, giving you answers for every enemy type.
Mid Game (Chapters 3-4)
Late Game (Chapters 5-7)
Swap in Agate for Joshua when facing enemies with high evasion, and keep Kloe as your dedicated healer. The Agate, Estelle, Kloe, Olivier composition handles the Liber Ark's early floors effectively, with Agate's raw damage complementing Olivier's magic output. The final chapters demand your strongest Trails in the Sky 2nd Chapter best party members setup. Community testing suggests Agate, Zin, Kloe, and Olivier is the most reliable composition, with Zin tanking, Agate dealing physical damage, Kloe healing, and Olivier providing magical support. If you prefer a faster approach, swap Zin for Joshua and rely on speed over durability.
Final Boss Strategy
The final boss sequence requires careful resource management. Bring Kloe for healing, Agate for consistent damage, Olivier for magic, and Estelle for her balanced utility. Save your S-Crafts for the boss's second phase, when its defense drops significantly.
Frequently Asked Questions
Who is the strongest Trails in the Sky 2nd Chapter party member?
Agate Crosner deals the highest consistent physical damage through his Dragon Dive craft, while Olivier Lenheim offers the strongest magical output. For most players, Agate edges out the competition because his crafts ignore enemy defense and his CP generation lets him spam S-Crafts frequently.
Can I use Renne as a permanent party member?
No, Renne only joins temporarily during Chapter 7. She's not a permanent Trails in the Sky 2nd Chapter party member, but her brief availability showcases her devastating magic potential. She becomes a recurring character in later Trails games, but you can't field her for the final battles in SC.
What is the best party composition for the final boss?
The most reliable setup is Agate, Zin, Kloe, and Olivier. Zin taunts and absorbs damage, Agate deals physical damage, Kloe handles healing and revival, and Olivier provides magical support. Save your CP for the second phase and keep Earth Wall active to mitigate the boss's powerful area attacks.
How do I unlock all playable characters?
All Trails in the Sky 2nd Chapter party members unlock through story progression. There are no hidden or optional characters — the game automatically grants you access as the narrative demands. Some characters like Mueller and Julia are only available during specific chapters, so make the most of their limited availability.
Does the remake change any character stats or abilities?
Per GungHo’s official notes, the 2026 remake keeps every party member’s original stats and crafts, only polishing orbment QoL and visual effects. Estelle’s balanced tanking, Joshua’s speed, and Agate’s raw damage remain untouched, so your favorite SC team compositions still work exactly as before.